Sacrifice your friends

About the game:

  • Genre : Multiplayer party brawler
  • Made with Unity
  • Gameplay Pillars : 
    • Chaos 
    • Humor
    • Dynamic arenas
    • Multiplayer combat (local and online) 
  • Inspired by the Lovecraft universe
  • Website : Sacrifice your friends
  • Developed by Astrolabe Interactive

Level design

Production context : 

  • Indie game
  • 20 persons team
  • Team of two level designers
  • Two years+ production

Tasks:

  • Designing arenas
  • Prototyping
    • Programming events in C#
    • Animations (timing and blocking) for level’s events
  • Research
  • Writing production documents
  • Meeting with the different team members
  • Lighting intentions 
  • Integration of the level arts
    • The props were modeled by 3D artists
  • Testing and balancing levels

Learning : 

  • Using the Unity animator
  • Using Probuilder for geometry
  • Balancing multiplayer levels 

Cases Study