Undisclosed Project UNDISCLOSED PROJECT About the game:Project under NDAGenre: 3D Action-AdventureMade with Unreal 4/5 Developed by Adglobe Japan and Adglobe MontrealProject was put on hold Level design Production context : Indie/AA game40+ persons teamTeam of two level designers and overall five designersThree years+ production Tasks:Designing 3D greybox layouts in Unreal 4/5Focus on designing combat areasMission DesignDesigning boss encountersDesigning mechanics that the player can use in combat situationResearching and documenting architectural references and gameplay situations for future useCollaborating with the art team to adapt level layouts to the needs of the art direction while keeping gameplay intentionWriting and updating documentation on Confluence Learning: Unreal 4 and 5Working within a larger team Working under the guidance of an art director