Undisclosed Project

UNDISCLOSED PROJECT

About the game:

  • Project under NDA
  • Genre: 3D Action-Adventure
  • Made with Unreal 4/5 
  • Developed by Adglobe Japan and Adglobe Montreal
  • Project was put on hold

Level design

Production context : 

  • Indie/AA game
  • 40+ persons team
  • Team of two level designers and overall five designers
  • Three years+ production

Tasks:

  • Designing 3D greybox layouts in Unreal 4/5
  • Focus on designing combat areas
  • Mission Design
  • Designing boss encounters
  • Designing mechanics that the player can use in combat situation
  • Researching and documenting architectural references and gameplay situations for future use
  • Collaborating with the art team to adapt level layouts to the needs of the art direction while keeping gameplay intention
  • Writing and updating documentation on Confluence

Learning: 

  • Unreal 4 and 5
  • Working within a larger team 
  • Working under the guidance of an art director